REBL3ND

Sunday, March 2, 2014

Collision Rigid Body Test

Posted by Duarte at 5:25 AM No comments:
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Labels: Blender, Collision, Rigid Body, Space, Stars, Test

Monday, February 24, 2014

Branched Path Tracing Test


Posted by Duarte at 5:17 PM No comments:
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Labels: Blender, Branched Path Tracing, Cycles, Interior, Path Tracing

Monday, February 3, 2014

Carving


Posted by Duarte at 1:56 PM No comments:
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Labels: 3D, Ball, Blender, Carving, Cycles, Nodes, Sphere

Sunday, February 2, 2014

Mitsuba vs Cycles vs Blender





Posted by Duarte at 6:54 PM No comments:
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Labels: Animation, Blender, Cycles, Gi, Mitsuba

Saturday, January 25, 2014

Odyssey . Summer Dream

Posted by Duarte at 5:49 AM No comments:
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Labels: Animation, Blender, Lowpoly

Tuesday, December 31, 2013

2014


 Happy New Year Nodes!

Posted by Duarte at 8:15 PM No comments:
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Labels: 2014, 3D, Blender, Christmas, New Year
Posted by Duarte at 6:32 PM No comments:
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Labels: 3D, Animation, Blender, Do Not Break, Fresnel, Light
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Blog Archive

  • ▼  2014 (12)
    • ▼  July (1)
      • Game Character Design
    • ►  May (1)
    • ►  April (2)
    • ►  March (4)
    • ►  February (3)
    • ►  January (1)
  • ►  2013 (14)
    • ►  December (3)
    • ►  November (2)
    • ►  October (8)
    • ►  September (1)

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